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Camille Simon
Game Designer
Through the Looking Glass - GDD
First page of the GDD for "Trough the Looking Glass".
Through the Looking Glass - Controls
Controls for "Through the Looking Glass".
Through the Looking Glass - Gameflow
Gameflow for "Through the Looking Glass".
Narrative Document Example
An example of an Excel Document where, alongside the producer, I wrote all the narrative lines for our game and translated them in English.
Visual Novel - Controls
Controls for a Visual Novel project.
Visual Novel - Gameplay Loop
An example of a Gameplay Loop for a Visual Novel project.
Visual Novel - Flowchart
An example of Flowchart I could make alongside other designers for a Visual Novel Project.
Drawing Example
One example of Digital Art I can make.
Point'n'click Situations Design
Some situations for a Point'n'click done during a Game Jam (about 4 days). Role: Game Designer, Creative Director.
Posing Practice Compilition
A compilation of some Posing I draw for practice.
Game Studies Okami Example 1
An example of Slides I made for an oral Game Studie. The subject was the famous Japanese Game Okami: Game and Culture.
Game Studies Okami Example 2
An example of Slides I made for an oral Game Studie. The subject was the famous Japanese Game Okami: Game and Culture.
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