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Through the Looking Glass - GDD

Through the Looking Glass - GDD

First page of the GDD for "Trough the Looking Glass".

Through the Looking Glass - Controls

Through the Looking Glass - Controls

Controls for "Through the Looking Glass".

Through the Looking Glass - Gameflow

Through the Looking Glass - Gameflow

Gameflow for "Through the Looking Glass".

Narrative Document Example

Narrative Document Example

An example of an Excel Document where, alongside the producer, I wrote all the narrative lines for our game and translated them in English.

Visual Novel - Controls

Visual Novel - Controls

Controls for a Visual Novel project.

Visual Novel - Gameplay Loop

Visual Novel - Gameplay Loop

An example of a Gameplay Loop for a Visual Novel project.

Visual Novel - Flowchart

Visual Novel - Flowchart

An example of Flowchart I could make alongside other designers for a Visual Novel Project.

Drawing Example

Drawing Example

One example of Digital Art I can make.

Point'n'click Situations Design

Point'n'click Situations Design

Some situations for a Point'n'click done during a Game Jam (about 4 days). Role: Game Designer, Creative Director.

Posing Practice Compilition

Posing Practice Compilition

A compilation of some Posing I draw for practice.

Game Studies Okami Example 1

Game Studies Okami Example 1

An example of Slides I made for an oral Game Studie. The subject was the famous Japanese Game Okami: Game and Culture.

Game Studies Okami Example 2

Game Studies Okami Example 2

An example of Slides I made for an oral Game Studie. The subject was the famous Japanese Game Okami: Game and Culture.

© 2016-2019 by Camille Simon. 

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